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From Pathfinder #195: Heavy is the Crown, which isn't enabled.

Enraged Polar Bear Spirit

COMPLEX HAZARD 9
Stealth +13
Description The ghostly spirit of a polar bear stands on its hind legs and roars.

Disable DC 26 Nature (expert) to calm the spirit, DC 30 Intimidation (master) to cow the spirit, or DC 30 Religion (expert) to contain the spiritual corruption (each successful check reduces its number of actions by 1)


Feral Roar (auditory, fear, mental)
Trigger A creature approaches within 10 feet of the polar bear spirit

Effect The polar bear spirit roars. Each creature in the room must attempt a DC 28 Will save. The enraged polar bear spirit rolls initiative.

Critical Success The creature is unaffected.

Success The creature is Frightened 1.

Failure The creature takes 6d6 sonic damage and is Frightened 2.

Critical Failure The creature takes 12d6 sonic damage and is Frightened 3.

Melee Spiritual Claws +21 (agile, magical), Damage 2d8+5 force plus 2d8 mental
Routine (3 actions) The bear moves around the room at an alarming speed, seemingly teleporting, and Strikes a random creature with its spiritual claws.
Reset The bear spirit calms after no creatures are in the room for 1 minute but is ready to lash out again after 10 minutes.
Pathfinder #195: Heavy is the CrownOGL