Envenomed Lock (BB)
HAZARD 1 +7
A spring-loaded, poisoned spine is hidden near the keyhole of a lock. Disabling or breaking the trap doesn't disable or break the lock.
DC 17 Thievery on the spring mechanism
AC 15; Fort +8, Ref +4
Hardness 6, HP 24 (BT 12); Immunities critical hits
Spring (attack)
When a creature tries to unlock or Pick the Lock, a spine extends to attack that creature with a Spine attack.
Melee Spine +13, Damage 1 piercing plus 1d6 poison
Pathfinder Beginner Box: Secrets of the Unlit StarORC