Flawed Memories
COMPLEX HAZARD 16No multiple attack penalty
(2 actions) On the trap's first action, it attempts a water jet ranged Strike on all creatures outside of the water in this room or on the stairs leading up to area A5. On its second action, the primal magic infusing the waters attempts to seep into the minds of those within it, forcing each creature in the water to attempt a DC 39 Will save against the following effects.
Critical Success The creature is unaffected
Success The creature takes 4d6 mental damage.
Failure The creature takes 8d6 mental damage and is Stupefied 2 for 24 hours. While the creature is stupefied, it takes an additional –2 status penalty to checks made to Recall Knowledge.
Critical Failure As failure, but 16d6 mental damage, Stupefied 3, and the stupefied condition has an unlimited duration.