Flensing Floor
COMPLEX HAZARD 18 +35 (master)
Long saw-toothed blades slash up along the Hidden grooves in the floor, their edges caked with what looks like blood but is in fact a deadly poison.
DC 45 Thievery (master) once per weapon rack to detach the triggers from the trap mechanism
AC 42; Fort +27, Ref +33
Hardness 30, HP 30 (BT 15); Immunities critical hits, precision
Sudden Blades
Either of the weapons stored on either weapon rack is disturbed
Both doors into this room slam shut and lock (DC 40). The trap then rolls initiative.
Melee Sawtooth Saber +32, Damage 1d6 slashing plus 1d6 poison
(10 actions) The trap rolls a sawtooth saber Strike for each action, divided targets evenly among creatures in the trapped area. If there aren't enough targets in area B7 to divide these actions evenly, additional targets are randomly chosen. The trap loses one action for each destroyed blade. The trap ignores multiple attack penalties.
Manual.
Pathfinder Adventure: Prey for DeathORC