Flinging Tools
COMPLEX HAZARD 9 +19 (expert)
Animated awls, hammers, nails, and other tools hurl themselves off the tool bench at intruders.
DC 33 Diplomacy (master) to soothe the psychic echoes, DC 32 Religion (expert) to overwhelm the area's energy, or DC 32 Occultism (expert) to counter the psychic echoes; on the third successful check, the psychic echoes are disrupted, and the trap is destroyed.
Tool Volley (attack)
A living creature comes within 15 feet of the trap
The trap makes a tool Strike against the triggering creature. The trap then rolls initiative.
Continuous Barrage
A creature within 15 feet finishes an action
The trap makes a tool Strike against the triggering creature.
Melee Tool +21, Damage 2d10+13 bludgeoning
No multiple attack penalty
(1 action) The trap launches one tool against every living creature within 15 feet as 1 action. Because it flings tools continuously, the trap can also use the Continuous Barrage free action to fling tools at each creature during that creature's turn.
The trap resets after 1 hour.
Pathfinder #202: Severed at the RootORC