Ghost Crystal Cloud
HAZARD 8 +18 (trained)
The xulgath corpse splits open to release a cloud of tiny ectoplasmic crystals which, when they are inhaled, disorient and devitalize living creatures.
DC 26 Arcana or DC 26 Occultism (expert) to render the crystal cloud inert
AC 27; Fort +17, Ref +13
HP 70 (BT 35); Immunities critical hits, precision
Ectoplasmic Explosion
A creature touches or disturbs the corpse containing the growth of crystals
All creatures within 10 feet of the corpse are exposed to the ghost crystal cloud.
Ghost Crystal Cloud (poison)
Creatures with the ethereal trait are immune
DC 26 Fortitude
6 rounds
1d10 poison damage and Stupefied 1 (1 round)
2d10 poison damage and Stupefied 2 (1 round)
3d10 poison damage and Stupefied 3 (1 round)
The crystals regrow into a number sufficient to form another dangerous cloud after 1 week.
Pathfinder #152: Legacy of the Lost GodOGL