pf2e.fyi

Hallucination Powder Trap

HAZARD 6
Stealth +14 (expert)
Description A tube of hallucinogenic powder armed with a miniature explosive is connected to a doorknob or similar latch.

Disable DC 26 Thievery (expert) to disable the hammer that strikes the percussion cap

AC 24
HP 1 (BT 0); Immunities critical hits, precision

Powder Burst (mental, poison)
Trigger The latch is opened or the tube is broken.

Effect The tube explodes, spraying hallucinogenic powder in a 30-foot cone. Any creature in the cone must succeed at a DC 24 Will save or be confused for 1 round and take a -2 status penalty to Perception checks and saves against mental effects for 1d4 hours. On a critical failure, the penalty is instead -4.

Effect: Powder Burst

Pathfinder GM CoreORC