Images of Failure
HAZARD 12 +25 (expert) to realize the illusory images conceal a magical trap (noticing the images has a DC of 0)
Psychically enhanced illusions flood the minds of creatures in the 40-foot-long, 15-foot-wide hallway (the white dotted box on the map) with memories of their past failures.
DC 32 Occultism (master) or Dispel Magic (5th rank; counteract DC 26) to weaken the images; three successes are required to disable the trap
Echoes of Defeat (curse, emotion, mental)
A creature ends a move action within the trap's area
The triggering creature takes 2d10+10 mental damage (DC 32 basic Will save) as it recalls its past failures. A creature that takes damage hears a soft whisper offering, "Let me take something from you and I can stop the pain." A creature who agrees loses access to a random skill feat that isn't a prerequisite for another feat, and the creature doesn't take further damage from Echoes of Defeat. This effect lasts for 1 week and can be ended by effects that remove curses.
The trap resets immediately and can affect the same creature multiple times on the creature's turn.
Pathfinder #165: Eyes of Empty DeathOGL