Let My Torments Be Yours
HAZARD 10 +22 (master)
The skeleton suddenly appears to lurch forward, crying out in pain as a shaking voice begs for someone to take away the pain.
DC 32 Thievery (master) to carefully remove the Vile Remnant from the skeleton's ribcage without triggering the haunt or DC 35 Religion (expert) to exorcise the haunt
A Gift of Torment (curse, divine)
A creature attacks the skeleton or ends their turn adjacent to the remains
The skeleton lurches to unlife just long enough to beg for peace, then exhales at the triggering creature, who must attempt a DC 33 Will save or be subjected to the haunt's curse. A cursed creature becomes racked with pain from what feels like hours spent under a torturer's knives and takes a –1 status penalty to Fortitude saves. In addition, each time the creature takes slashing or piercing damage, they must succeed at a DC 33 Fortitude save or become Sickened 1 from the agony (Sickened 2 on a critical failure). The curse remains until removed by Cleanse Affliction or similar magic.
Pathfinder Adventure Path: Bastion of BlasphemiesORC