Manipulator's Metronome (1-2)
HAZARD 2Critical Success The creature is unaffected by the metronome and acts normally.
Success The creature is Fascinated for as long as it can hear the metronome and remains within 30 feet of it.
Failure The creature is Slowed 1 and is fascinated for as long as it can hear the metronome and remains within 30 feet of it. While fascinated in this way, the creature can't willingly move more than 30 feet away from the metronome until it stops ticking. The creature is then Fatigued for 1 hour.
Critical Failure The creature is slowed 1 and is fascinated for as long as it can hear the metronome and remains within 30 feet of it. While fascinated in this way, the creature can't willingly move more than 30 feet away from the metronome until it stops ticking. The creature is then fatigued for 2 hours.