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From Pathfinder #215: To Blot Out the Sun, which isn't enabled.

Meddler's Muddle

HAZARD 8
Stealth +18 (expert)
Description A rune hidden in the door's decorative carvings delivers a telepathic jolt, draining will and muddling the mind.

Disable DC 26 Thievery (expert) to scratch out the rune without triggering a mental assault, or Dispel Magic (3rd rank; counteract DC 24) to counteract the rune


Telepathic Jolt (arcane, mental)
Trigger A creature touches the door directly or with a tool; Bypass key

Effect The trap deals 6d10 mental damage to the triggering creature (DC 26 basic Will save). On a failure, the target is additionally Stupefied 1 for 24 hours (Stupefied 3 on a critical failure).
Reset The trap resets after 1 minute.
Pathfinder #215: To Blot Out the SunORC