Protoplasmic Extruder
COMPLEX HAZARD 5 +0 (trained); the DC to notice the protoplasmic extruder is 0
A spherical contraption of metal and reinforced hoses 20 feet in diameter, the protoplasmic extruder draws in the arcane slurry from Quantium's sewers and magically transforms the slurry into dangerous oozes.
DC 22 Occultism (expert) twice or DC 24 Thievery (expert) causes it to lose its action on its next turn. Two successes (or one critical success) disables it completely; Dispel Magic (3rd rank; counteract DC 20) causes the protoplasmic extruder to lose its action on its next turn but never disables it.
AC 21; Fort +10, Ref +12
Hardness 12, HP 48 (BT 24); Immunities critical hits, precision
Creator's Command
Bijan or Zaynap Ohrlavi can speak and rolls initiative when within 60 feet of the protoplasmic extruder.
The protoplasmic extruder begins chugging more loudly and rolls initiative.
(1 action) On its initiative, the trap creates an ooze in an adjacent unoccupied space. The first time the protoplasmic extruder uses this action, it creates a Gelatinous Cube that acts immediately and thereafter acts on the protoplasmic extruder's initiative. In following rounds, the protoplasmic extruder instead creates Sewer Oozes that act in the same manner.
Oozes created by the protoplasmic extruder are a nacreous green color; a gelatinous cube loses its transparent ability. All oozes created by the protoplasmic extruder are loyal to the Ohrlavis and act as they command.
The protoplasmic extruder can create no more than four oozes in total before it deactivates and resets.
The protoplasmic extruder must gather reagents from the arcane slurry of the sewers for 24 hours before it can be reactivated.
Pathfinder Society Scenario #1-00: Origin of the Open RoadOGL