Scythe Blades (BB)
HAZARD 4 +13
Two blades, each hidden in a 15-foot-long ceiling groove, are both connected to a trip wire.
DC 21 Thievery to disable each blade.
AC 21; Fort +12, Ref +8
Hardness 11, HP 44 (BT 22); Immunities critical hits
Falling Scythes (attack)
When the trip wire is pulled or severed, both blades swing down, each one attacking all creatures under the ceiling grooves. The trap makes a melee attack with each blade with +17 to each attack roll. There's no multiple attack penalty on these attacks. On a hit, a blade deals 2d12+4 slashing damage. On a critical hit, the damage is doubled plus 6 extra damage.
Melee Scythe +17, Damage 2d12+4 slashing
No multiple attack penalty
Pathfinder Beginner Box: Secrets of the Unlit StarORC