Shrouded Assailant
COMPLEX HAZARD 17 +33
A spirit steps out of a covered mirror, pulling off and becoming shrouded in the cloth, which reveals the mirror. The shrouded figure attacks the living until the cloth is yanked off, which banishes the formless spirit.
DC 43 Thievery (master) to steal the cloth before the spirit manifests, or DC 47 Athletics to pull the cloth off the spirit after it manifests
AC 40; Fort +26, Ref +32, Will +35
HP 230 (BT 115) spirit; Resistances all damage 20 (except force, ghost touch, spirit, or vitality; double resistance vs. non-magical)
Don Shroud (occult)
A creature enters the area
The spirit steps out of the mirror, wearing the cloth as a shroud and revealing the mirror. The triggering creature is Frightened 3 unless they succeed at a DC 38 Will save. The haunt then rolls initiative.
Melee Shrouded Touch +33, Damage 3d12+19 force
(3 actions) The spirit uses 3 actions to Step, fly 60 feet, or Strike, in any order. On a successful Strike the spirit's target is Frightened 1, and on a critical success, the target is Frightened 2.
The haunt is reset when the mirror is covered again.
Pathfinder Dark Archive (Remastered)ORC