Skewering Hall
HAZARD 19 +37 (master)
A dozen spears hidden within sockets in the walls thrust into the hall when the pressure plate is triggered.
DC 47 Thievery (master) to disable the pressure plate
AC 43; Fort +35, Ref +29
Hardness 32, HP 130 (BT 65); Immunities critical hits, precision
Skewer (attack)
Pressure is applied to the pressure plate
A dozen spears extend into the hall, making one spear Strike against each creature in the hall, up to a total of 12 spear Strikes.
Melee Spear +40, Damage 8d10+40 piercing
Pathfinder #186: Ghost King's RageOGL