Sodden Floor
HAZARD 0 +15 (trained)
The floorboards here are rotting and soft, giving way and dropping anyone above into the hole below.
DC 16 Crafting (trained) to reinforce the compromised floorboards.
AC 10; Fort +1, Ref +1
Hardness 5, HP 1 (BT 0); Immunities critical hits, precision
Crumble
A creature walks onto any square containing the sodden floorboards.
All squares with floorboards give way. Each creature in any of the marked squares must attempt a DC 18 Reflex save.
Success The creature moves to the nearest safe square and avoids falling in.
Failure The creature falls 10 feet, takes 5 bludgeoning damage as a result of the fall, and is prone in the hole.
Pathfinder Society Scenario #1-03: Escaping the GraveOGL