pf2e.fyi
From Pathfinder Society Scenario #1-24: Lightning Strikes, Stars Fall, which isn't enabled.

Spitting Acid 'Bushes' (7-8)

COMPLEX HAZARD 5
Stealth +13 (trained)
Description

Four techno-organic "bush"; structures featuring mini-acid pumps activate. The first lashes out with sharp "branches" as it activates, and then all of the bushes spit acid at movement nearby.

HP is 14 per bush with a BT of 7


Disable DC 23 Thievery or DC 23 Engineering Lore (trained) on each bush to collapse its acid pump into component parts (2 actions per bush).

AC 22; Fort +15, Ref +9
Hardness 15, HP 14 (BT 7) per bush; Immunities acid, critical hits, precision; Weaknesses bludgeoning 5

Jagged Branches
Trigger A creature moves into a square adjacent to a bush

Effect The adjacent bush rakes its sharp branches across the creature, making a single branch Strike.
Melee Branch +15, Damage 2d8 slashing
Melee Spit +15, Damage 2d8+7 acid
Routine (3 Actions) The trap loses 1 action each turn for each bush disabled. On each of the hazard's actions, one of the functional pumps spits acid at a creature within range. The bushes sense movement, and they only target creatures that moved from their space on their most recent turn. This trap does not attack any single creature more than once per round. It does not take a multiple attack penalty.
Pathfinder Society Scenario #1-24: Lightning Strikes, Stars FallOGL