Springloaded Statues (9–10)
HAZARD 11 +31 (expert)
Four animal statues sit on pillars, one in each corner of the statuary, with decorated tiles between them in a seemingly random arrangement.
DC 31 Thievery (expert) or DC 32 Stealth (expert) to disarm the statue while adjacent to it
AC 29; Fort +21, Ref +18
Hardness 20, HP 80 (BT 40); Immunities critical hits, precision
Iced (cold)
A creature steps on one of the plain silver tiles in the statuary
A wave of cold passes through the target, dealing 2d10+13 cold damage (DC 26 basic Fortitude save).
Slithering Shock (electricity)
A creature steps on one of the diamond-embedded silver tiles in the statuary
A jolt of electricity arcs up from the tile and strikes the target, dealing 2d10+13 electricity damage (DC 29 basic Reflex save).
Yowl (auditory)
A creature steps on one of the plain copper tiles in the statuary
The high-pitched yowl of an attacking cat echoes in the target's head, dealing 2d10+13 sonic damage (DC 29 basic Fortitude save).
Each statue resets immediately after being triggered.
Pathfinder Society Scenario #5-20: The Rakshasa's CourtOGL