Steaming Fields (5-6)
HAZARD 7 +13 (trained) to see steam vents erupting
A field of warm mist covers an open plain. Pockets of highly pressurized steam lie Hidden in the earth; pressure releases jets of steam.
DC 26 Survival (expert) twice to navigate a safe path
AC 10
Steam Jet
A creature fails a skill check to navigate through the steaming field
Several jets of pressurized steam erupt, dealing 2d6+6 bludgeoning damage and 2d6+6 fire damage to creatures within 30 feet of the ground (DC 24 basic Reflex).
Pathfinder Society Scenario #1-24: Lightning Strikes, Stars FallOGL