Trapped Arudora Soul
COMPLEX HAZARD 14DC 41 Religion to exorcise the haunt, or one of the following checks depending on the Arudora; four total successes are required to disable the haunt.
J3a (Jinnivere) DC 38 Nature to draw upon her love of horses
J3b (Dazerien) DC 38 Intimidation to frighten the cruel murderer
J3c (Ryhasphinea) DC 38 Deception to trick her into believing she's been forsaken by Urgathoa
J3d (Augsten) DC 38 Diplomacy to explain that abuse of the servants shows weakness of character
J3e (Alisendra) DC 38 Performance to give her one last entertainment
J3f (Raudltz) DC 38 Society to help him come to terms with the shame he feels for his infidelities
J3g (Irrokcis) DC 38 Occultism to use his own obscure theories against him to banish him
(1 action) On its initiative, the haunt transforms into a physical manifestation of that Arudora's personality and lashes out, dealing 9d6 damage to all creatures in the room and within 30 feet of any open doorway outside the room. A PC can attempt a DC 34 basic saving throw against the damage. The type of damage and saving throw to defend against it depend on the Arudora, as does the additional condition imparted on a critical failure. Conditions imparted by this haunt are curses that have unlimited durations.
J3a (Jinnivere) trampling horses (bludgeoning damage, Reflex save, Clumsy 1 on a critical failure)
J3b (Dazerien) complex torture devices (piercing damage, Reflex save, Enfeebled 1 on a critical failure)
J3c (Ryhasphinea) skull-faced spirits (spirit damage, Will save, Stupefied 1 on a critical failure)
J3d (Augsten) barbed whip and scourge Strikes (slashing damage, Reflex save, Enfeebled 1 on a critical failure)
J3e (Alisendra) shrieking spirits and discordant instruments (sonic damage, Fortitude save, stupefied 1 on a critical failure)
J3f (Raudltz) ghostly fangs that chew into your thoughts (mental damage, Will save, Drained 1 on a critical failure)
J3g (Irrokcis) decaying skeletal limbs (void damage, Fortitude save, drained 1 on a critical failure)