Trial by Poison Trap
HAZARD 5 +16 (trained)
A dart launcher embedded in the ceiling holds a cartridge of darts tipped with deadly poison.
DC 23 Thievery (trained) to disable the launcher or DC 26 Arcana (expert) or DC 26 Occultism (expert) to disable the nearby magical sensor
Toxic Barrage
An operator at the maze console in area A13 pulls the associated lever
A dart launcher emerges from the ceiling and makes a poison dart Strike against two different creatures in the area marked on the map. A single creature can't be targeted more than once.
Melee Poison Dart +18 (alchemical, poison), Damage 2d6 poison plus 2d10 poison plus 4d4+4 piercing
No multiple attack penalty
The trap resets when an operator at the maze console in area A13 pulls the associated lever. The trap can be reset only once per minute.
Pathfinder Adventures: Troubles in GrayceORC