Unlucky Collapsing Tunnel
HAZARD 3 +8 (trained)
At the unluckiest time, the shoddily supported tunnel wall collapses in on itself and floods the tunnel with dirt and stone.
DC 18 Nature check to counteract the aura of unluck that pervades the tunnels for 1 minute, or DC 20 Survival to support the tunnel ceiling properly without triggering a collapse
AC 18; Fort +10, Ref +10
Hardness 10, HP 43 (BT 21); Immunities critical hits, precision
Collapse
A creature enters the tunnel
The tunnel falls in, dealing 2d10 damage to each creature in the area (DC 20 basic Reflex save). Creatures in the area must spend at least 5 minutes digging themselves out to continue (DC 20 Survival halves this time).
Pathfinder Adventures: Troubles in GrayceORC