Unstable Column (1-2)
HAZARD 0 +9 (untrained)
Plaster crumbles from this column moments before it collapses.
DC 16 Crafting (trained) to stabilize the column, DC 19 Athletics to push the column back into place
AC 16; Fort +10, Ref +3
Hardness 3, HP 16 (BT 8)
Collapse
A creature steps on the tiles adjacent to the column
The column collapses. The triggering creature must attempt a DC 16 basic Reflex save as debris falls on them, which deals 2d6+3 bludgeoning damage. The area adjacent to the collapsed column becomes difficult terrain.
Pathfinder Society Special #3-98: Expedition Into Pallid PerilOGL