pf2e.fyi
From Pathfinder Adventure Path: Gatewalkers, which isn't enabled.

Violet Mister

HAZARD 2
Stealth +10 (trained) to notice the trap's trigger-thread attached to the door
Description Opening the door pulls a thread, which causes a plant mister to spray a cloud of poison into the triggering creature's face.

Disable DC 18 Thievery to safely cut the thread

AC 16; Fort +10, Ref +10
Hardness 7, HP 25 (BT 12)

Poisoned Welcome
Trigger A creature attempts to open the door

Effect Every creature within 10 feet of the door is exposed to violet venom poison.
Violet Venom (contact, poison)
Saving Throw DC 17 Fortitude;
Onset 1 minute;
Maximum Duration 6 rounds;
Stage 1 1d6 poison plus Enfeebled 1 (1 round);
Stage 2 1d6 poison plus Drained 1 (1 round);
Stage 3 2d6 poison plus enfeebled 1 (1 round)
Pathfinder Adventure Path: GatewalkersORC