pf2e.fyi
From Pathfinder Society Quest #22: Friends in Need, which isn't enabled.

Wind Buffets (3-4)

COMPLEX HAZARD 3
Stealth +8
Description The wind grows fierce as a small planar fissure opens, blowing around leaves and creatures alike.

Disable Arcana,nature,thievery check (trained) three times to counter the planar energies.


An Intense Gust!

A non-elemental creature approaches within 20 feet


Effect All creatures within 20 feet must attempt a DC 18 Reflex save; results are as if the hazard used its normal routine. The hazard then rolls initiative.
Routine

(3 actions) On its turn each round, the wind begins blowing fiercely from a random direction. All creatures must attempt a DC 18 Reflex save.


Critical Success The creature is unaffected.

Success The creature is moved 5 feet in the direction the wind is blowing.

Failure The creature is moved 10 feet in the direction the wind is blowing and is knocked Prone.

Critical Failure The creature is moved 10 feet in the direction the wind is blowing, is knocked prone, and is Stunned 1.

Pathfinder Society Quest #22: Friends in NeedORC