Acid Spitter
ITEM 4 15 gp
held in 1 hand
—
snare
This tin clockwork lizard is activated when a creature moves adjacent to it, at which point it spits out a glob of acid. The target must succeed at a DC 20 Reflex saving throw or take 3d6 acid damage.
Critical Success The creature is unaffected.
Success The creature takes full damage.
Failure The creature takes full damage and 5 persistent acid damage.
Critical Failure The creature takes double damage and 10 persistent acid damage.
Pathfinder Guns & GearsORC