Chain of Command
ITEM 6 240 gp
held in 2 hands
1
martial
flail
1d8 slashing
This +1 striking spiked chain, strung with bloodied military insignia and other grisly trophies harvested from slain soldiers, is commonly used by hobgoblin commandants to motivate their troops. On a critical hit, the chain of command deals an additional 1d6 mental damage.
(concentrate)
The chain of command gains the nonlethal trait for 1 minute.
(concentrate)
Your last action was a critical hit with the chain of command
You cast Command on the target of your critical hit with a DC of 22. Regardless of the outcome, the target is then immune to this effect for 24 hours.
Supply one casting of Command.
Pathfinder Battlecry!ORC