Energizing Pill
ITEM 10 180 gp
held in 1 hand
—
(manipulate)
This special blend of potent herbs comes in the form of a compact ball the size of a marble that allows it to be held in the mouth, where it remains for 1 hour. An energizing pill has a bitter taste at first, but the longer one lets it soak, the more complex and sweet its flavor grows. It heightens your reactions, granting you a +2 item bonus to initiative rolls with Perception.
Effect: Energizing Pill
Secondary Effect
Reduce the value of the condition you just gained by 1; if this reduces the value to 0, you don't gain the triggering condition.
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