Energizing Vial (Greater)
ITEM 13 2700 gp
affixed to armor or a weapon
—
This sealed glass vial has no stopper and is filled with pure white light. The spell attack modifier of any spell cast by Activating this item is +21 and the spell DC is 31.
Armor After you cast an electricity spell by Activating the energizing vial, you can Step as a free action once per round until the end of your next turn.
Weapon After you cast an electricity spell by Activating the energizing vial, your Strikes with the weapon deal 1d6 persistent electricity damage until the end of your next turn.
Effect: Energizing Vial - Weapon
DC 31 basic Reflex
You cast Live Wire
once per day
You cast 5th-rank lightning lasso
Pathfinder Impossible MagicORC