Ghost Ampoule
ITEM 4 20 gp
held in 1 hand
L
(manipulate)
A daub of ectoplasm twitches within this glass container, faintly glowing with ghostly light. When opened, it forms the echo of a departed spirit, which looks like a Medium ghost. You can throw the ampoule up to 30 feet when you Activate it. The ghost utters a final lament, forcing each living creature in a 15-foot emanation except you to attempt a DC 18 Will save. On a failure, a creature becomes Frightened 2 (or Frightened 3 on a critical failure).
Supply ectoplasmic residue from a destroyed ghost.
Pathfinder Treasure Vault (Remastered)ORC