Hydrating Pinwheel (Major)
ITEM 18 22000 gp
affixed to armor or a weapon
—
Clear streams of water have been magically solidified into a glimmering, iridescent pinwheel that looks as fragile as glass. When affixed, it spins gently without a breeze. The spell DC of any spell cast by Activating this item is 38.
Armor You gain resistance 3 to persistent acid damage and persistent fire damage.
Weapon After you cast a water spell by Activating the enduring helix, your Strikes with the weapon deal 1d8 persistent cold damage until the end of your next turn.
Effect: Hydrating Pinwheel - Armor
Effect: Hydrating Pinwheel - Weapon
DC 38 basic Reflex
You cast Rousing Splash.
once per day
You cast 8th-rank Geyser
once per day
You cast 8th-rank Soothing Spring
Pathfinder Impossible MagicORC