Rhythm Bone
ITEM 1 8 gp
held in 1 hand
L
This small, enchanted bone (most often a jaw) is usually capped with metal at its ends. It's activated by striking it against a hard surface.
Interact
The bone begins recording the next 1 minute of ambient sounds (including speech) that require a DC 15 or lower Perception check to hear. The bone's recording doesn't copy magical auditory effects, such as those of spellcasting, a harpy's song, or a banshee's wail. Once the rhythm bone has been activated in this way, it retains the recorded sound for the rest of its existence and can't be activated this way again.
Interact
The bone replays its recorded sounds.
Supply a casting of Ghost Sound.
Pathfinder #169: Kindled MagicOGL