Skinstitch Salve
ITEM 7 55 gp
held in 1 hand
L
potion
This sticky salve stubbornly holds wounds closed and encourages swift natural healing. You can activate the salve in either of the following ways.
(manipulate)
You Administer First Aid without requiring Healer's Toolkit. You either gain a +2 item bonus to the Medicine check, or you can use the skinstitch salve's Medicine modifier of 1d20+13 instead of your own.
(manipulate)
You Treat Wounds or use Battle Medicine
You gain a +2 item bonus to the triggering Medicine check. If you roll a success on the Medicine check, you get a critical success instead.
Effect: Skinstitch Salve
Pathfinder Player Core 2ORC