pf2e.fyi
From Pathfinder #167: Ready? Fight!, which isn't enabled.

Sky-Piercing Bow

ITEM 19
Price 40000 gp
Usage held in 1+ hands
Bulk 1
Category martial
Group bow
Damage 1d6 piercing
Range 60 ft.
Reload 0

This shortbow is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Its compact size and power make it a favorite of mounted archers. Any time an ability is specifically restricted to a shortbow, it also applies to composite shortbows unless otherwise stated.

Large turquoise gems stud the outer edge of this sturdy +3 greater striking ghost touch composite shortbow. Arrows shot from the bow are unimpaired by wind and air effects.


Activate Interact (conjuration, teleportation)
Frequency once per day

Effect You shoot an arrow at an open space on a surface within 500 feet and momentarily vanish into a wind that carries the arrow. You teleport to that location.

Activate command, Interact (electricity)
Frequency once per hour

Effect You shoot an arrow at the sky and it tears an extraplanar rift that resembles a storm cloud in a 30-foot burst centered on a point within 200 feet. A torrent of rain pours down from the rift for 1 minute or until you Dismiss the effect. The area within the torrent becomes difficult terrain for all movement (including Flying). As an Interact action, you can fire an arrow into the rift to cause a bolt of lightning to strike a creature in the area. The creature takes 5d12 electricity damage and must attempt a DC 41 basic Reflex save.

Activate 10 minutes (command, envision, Interact)
Frequency once per week

Effect You fire a volley of arrows into the sky. You create the effects of a successful Control Weather ritual.
Pathfinder #167: Ready? Fight!OGL