Sneaky Key
ITEM 5 22 gp
affixed to armor
—
talisman
(manipulate)
You are trained in Thievery
This small silver skeleton key can be pinned to armor or a sleeve. When you turn the key to activate it, you gain a +1 status bonus to Thievery checks to Pick a Lock for 1 minute. The first time you get a success or critical success on an attempt to Pick a Lock, you achieve one additional success toward opening a complex lock.
Effect: Sneaky Key
Pathfinder GM CoreORC