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From Pathfinder #191: The Destiny War, which isn't enabled.

The Cyclone

ITEM 20
Usage carried
Bulk —

Suit Hammers (Str)

Alignment chaotic evil


The Cyclone represents tumultuous evil plots. As long as it is invested, The Cyclone bolsters you with helpful winds that grant you a +2 item bonus to Athletics checks made to Climb, High Jump, Long Jump, and Disarm. This increases to a +3 item bonus if you are at least 17th level.

Activate envision, Interact
Frequency once per day

Effect You cast Whirlwind. You do not treat the squares in the whirlwind as difficult terrain, but all other creatures do. The rank of the spell is one-half your level, rounded down (minimum 8th rank), and the save DC is your class DC or spell DC (Reflex).
Pathfinder #191: The Destiny WarOGL