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From Pathfinder #192: Worst of All Possible Worlds, which isn't enabled.

The Unicorn

ITEM 20
Usage carried
Bulk —

Suit Crowns (Cha)

Alignment chaotic good


The Unicorn represents finding what one seeks. As long as you have The Unicorn invested, you gain a +2 item bonus on Perception checks to Seek. This increases to a +3 item bonus if you're at least 17th level.

Activate envision, Interact
Frequency once per day

Effect You pass The Unicorn across an adjacent closed container and then open the container. Inside, you'll find a Common consumable alchemical or magic item you need to solve a problem or deal with a situation close at hand. For example, if you're badly wounded, you might find a greater healing potion. If you've been poisoned, you could discover a panacea. If you're faced with a written clue in a language you don't understand, the container might hold a comprehension elixir. The GM always decides what consumable item is discovered, and it must be equal to or lower than your level. If the consumable isn't used within 1 minute of being discovered, the item vanishes. If there's no appropriate item to solve your situation, the GM can rule that no object is found; in this case, the daily use of The Unicorn is not expended.
Pathfinder #192: Worst of All Possible WorldsOGL