Whisperer of Souls
ITEM 28This +4 major striking greater brilliant keen glaive binds the souls of powerful creatures it slays. The soul can't be returned to life by any means while imprisoned within the glaive and can be freed only by a deed of great benevolence or selflessness. While using the glaive as a weapon, whenever you reduce a sapient creature of 18th level or higher to 0 Hit Points or roll a critical success with a Strike against such a target, the creature must attempt a DC 50 Fortitude save.
Critical Success No additional effect.
Success The glaive siphons the creature's essence, rendering it Drained 1. If the creature dies from the Strike or while drained in this way, the creature's soul is bound in the glaive.
Failure As success, but the creature is Drained 2.
Critical Failure As success, but the creature is Drained 4.
The glaive also has the following activations.
Success When you return, you can retrain one of your skills into a Lore skill about evil creatures or places, as if you had spent 1 week retraining.
Failure As success, but you are Stupefied 2 for 1 week.
Critical Failure As success, but your alignment moves one step toward evil and you must retrain one of your skills into a Lore about evil creatures or places. You become obsessed with increasing your forbidden knowledge, turning to wicked forces that offer such secrets and compromising your morals further if you must.
Destruction If the Whisperer of Souls is used to slay Shelyn's herald, it disintegrates, bringing about great evil in its wake.