pf2e.fyi
From Pathfinder Wake the Dead #4, which isn't enabled.

Carrion Mire

SPELL 2
Traditions arcane, divine, occult
Cast
Range 30 feet
Area 15-foot burst
Defense Reflex
Duration sustained up to 1 minute

The ground opens into a seemingly endless mass of corpse limbs, grasping at all creatures within the area to drag them down. Creatures in the area when the spell is cast or beginning their turn in the area must succeed at a Reflex save or fall Prone. When a creature in the spell's area would be healed by a vitality effect, the carrion mire attempts to counteract that effect, preventing that healing but not otherwise preventing the effect if it's counteracted.

Pathfinder Wake the Dead #4OGL