pf2e.fyi
From Pathfinder Impossible Magic, which isn't enabled.

Day's Weight

SPELL 3
Traditions arcane, occult, primal
Cast
Range 120 feet
Targets 1 living creature
Defense Fortitude
Duration 1 minute

You fast-forward time for a single creature, burdening it with the aches and pain of an entire day and temporarily making it tired and weak. The creature must attempt a Fortitude save.


Critical Success The target is unaffected.

Success The target is Fatigued and Enfeebled 1 for 1 round.

Failure The target is fatigued and enfeebled 1 for the duration.

Critical Failure The target is fatigued and Enfeebled 2 for the duration. The fatigued condition doesn't end when the spell's duration does (but can still be removed with a night's rest or by similar means).


Heightened (6th) You can target up to 10 creatures.
Pathfinder Impossible MagicORC