pf2e.fyi

Daze

CANTRIP 1
Traditions arcane, divine, occult
Cast
Range 60 feet
Targets 1 creature
Defense basic Will

You push into the target's mind and daze it with a mental jolt. The jolt deals 1d6 mental damage, with a basic Will save. If the target critically fails the save, it is also Stunned 1.


Heightened (+2) The damage increases by 1d6.
Pathfinder Player CoreORC