pf2e.fyi

Deafness

SPELL 2
Traditions arcane, divine, occult, primal
Cast
Range 30 feet
Targets 1 creature
Defense Fortitude

The target loses hearing; it must attempt a Fortitude save. The target is then temporarily immune for 1 minute.


Critical Success The target is unaffected.

Success The target is Deafened for 1 round.

Failure The target is Deafened for 10 minutes.

Critical Failure The target is Deafened permanently.

Pathfinder Player CoreORC