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From Pathfinder Impossible Magic, which isn't enabled.

Divine Armageddon

SPELL 8
Traditions divine
Cast
Requirements You have a deity.
Range 120 feet
Area 60-foot burst
Defense basic Fortitude

You call forth a divine cataclysm from your deity, destroying living and undead creatures in the area alike. Creatures in the area take 10d6 void damage and 10d6 spirit damage. A creature harmed by vitality damage, such as one with void healing, takes vitality damage instead of void damage from this spell.

Leveled Void + Spirit Damage

Leveled Vitality + Spirit Damage


Heightened (+1) The damage increases by 1d6 void damage and 1d6 spirit damage.
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