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From Pathfinder Impossible Magic, which isn't enabled.

Explosive Dust

SPELL 2
Traditions arcane, occult, primal
Cast
Range 10 feet
Area 5-foot burst
Duration 1 minute

You scatter a cloud of highly explosive magic dust into the air near you that only those who mean you harm can ignite. This dust is hard to see, requiring a Seek roll against your spell DC to identify. You and your allies can pass through it safely, but enemies who move into the dust trigger explosions, taking 1d4 fire damage for every square they pass through. Once the dust in a square explodes, that square becomes safe for everyone. If all the dust explodes, the spell ends.


Heightened (+2) The damage an enemy takes by passing through a square increase by 1d4.
Pathfinder Impossible MagicORC