Incarnate Skeletal Giant
SPELL 5 divine, occult
120 feet
basic Reflex
until the end of your next turn
You conjure a dark cloud above the battlefield from which leaps a massive giant of jagged bone. This skeletal giant usually appears as a massive form of the caster's ancestry. The giant occupies the space of a Huge creature and has a Speed of 40 feet.
Earthshaking Entrance The giant lands on the ground with a resounding crash, shaking the earth with its weight. Creatures on the ground in a 20-foot emanation must attempt a Fortitude save.
Critical Success The creature is unaffected.
Success The creature is knocked Prone.
Failure The creature is knocked prone and Clumsy 1 for 1 round.
Critical Failure The creature is knocked prone and Clumsy 2 for 1 round.
Terrible Blows The skeletal giant reaches out with its great hands and attempts to flatten its master's foes. Up to 2 different targets within 30 feet of the giant take 6d6 bludgeoning damage (basic Reflex save).
The damage increases by 2d6.
Pathfinder Impossible MagicORC