pf2e.fyi

Knock

SPELL 2
Traditions arcane, occult
Cast
Range 30 feet
Targets 1 door, lock, or container
Duration 1 minute

You make the target easier to open. Knock grants a +4 status bonus to any creature that tries to open the target door, lock, or container with an Athletics or a Thievery check. You can attempt a Thievery check to open the target as part of casting knock, and you add your level even if you're untrained.

Knock counteracts Lock.

Spell Effect: Knock

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