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From Pathfinder Secrets of Magic, which isn't enabled.

Repelling Pulse

SPELL 5
Traditions divine, occult
Cast
Area 30-foot emanation
Defense Reflex

You unleash a powerful pulse of telekinetic power, and the pulse violently hurls creatures away from you. Each creature in the area takes 7d10 force damage depending on its Reflex save.


Critical Success The creature is unaffected.

Success The creature takes half damage.

Failure The creature takes full damage and is pushed 10 feet away from you.

Critical Failure The creature takes double damage. The creature is pushed 20 feet away from you and is then knocked Prone.


Heightened (+2) The force damage increases by 2d10, and the distance the target is moved on a failure and critical failure increases by 5 feet.
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