Take Root
CANTRIP 1 arcane, primal
30 feet
1 willing creature
1 round
Roots sprout from the flesh of the target and coil across the floor or around objects, reinforcing their stance or grip. The targeted creature gains a +1 circumstance bonus to their Fortitude DC against attempts to Shove them and a +1 circumstance bonus to their Reflex DC against attempts to Disarm or Trip them. This bonus also applies to saving throws against spells or effects that would attempt to remove a held item from their grasp.
Spell Effect: Take Root
Pathfinder Rage of ElementsOGL