pf2e.fyi
From Pathfinder Impossible Magic, which isn't enabled.

Tortoise and the Hare

SPELL 4
Traditions occult, primal
Cast
Range 30 feet
Targets 1 foe, and either yourself or 1 ally
Defense Fortitude

You prove that slow and steady doesn't always win the race by turning a foe into a proverbial tortoise and yourself or an ally into a hare, siphoning some of the foe's speed and granting it to the other target. The effects depend on the foe's Fortitude save.


Critical Success The targets are unaffected.

Success The foe is Slowed 1 for 1 round, and the other target is unaffected.

Failure The foe is slowed 1 for 3 rounds and the other target is Quickened for 1 round. It can use the extra action to Step, Stride, or Strike.

Critical Failure The foe is slowed 1 for 3 minutes and the other target is quickened for 1 minute. It can use the extra action to Step, Stride, or Strike.

Pathfinder Impossible MagicORC