With Friends like These
SPELL 2 occult
30
2 creatures
Will
You create a subtle dissonance between creatures, driving them apart. Each target must attempt a Will save.
Critical Success The creature is unaffected.
Success The creature becomes Sickened 1.
Failure The creature becomes Sickened 2. While sickened this way, it doesn't treat any other target of the spell as an ally.
Critical Failure As failure, and it can't end a move action within 10 feet of any other target as long as it is sickened.
You can target one additional creature.
Pathfinder Lost Omens High SeasORC